AI Insights · Timothy · October 2021
Top 5 Hypercasual Games Performance in Chile for Q3 2021
Analyzing the performance of the top 5 hypercasual games on a unified platform in Chile during Q3 2021, highlighting trends in weekly downloads, revenue, and active users.
Analyzing the performance of hypercasual games in Chile during Q3 2021 reveals significant insights into user engagement and monetization. This data, sourced from Sensor Tower, provides a comprehensive overview of the top 5 hypercasual games: Fidget Toys Trading: 3D Pop It, Fidget Toys 3D, Bridge Race, Count Masters: Crowd Runner 3D, and Trading Master 3D - Fidget Pop.
Fidget Toys Trading: 3D Pop It
Weekly Downloads: Starting with 4.9K downloads in mid-July, this game saw a peak of 110K in late August. The downloads then gradually decreased, settling at 37.7K by the end of September.Weekly Revenue: Revenue was negligible until the last two weeks of September, where it peaked at $23.Weekly Active Users: Active users mirrored the download trend, starting with 4.8K and peaking at 227K in late August before declining to 111K by the end of Q3.
Fidget Toys 3D
Weekly Downloads: Downloads started strong at 66.7K in late June, fluctuating throughout the quarter, and ending at 22.3K in late September.Weekly Revenue: Revenue was modest, peaking at $34 in late July and early August, with minor fluctuations thereafter.Weekly Active Users: The game maintained a solid base of active users, starting at 164K and ending around 113K by the end of the quarter.
Bridge Race
Weekly Downloads: Downloads decreased from 56.3K at the end of June to 25.4K by the end of September, with a notable spike to 49.1K in mid-September.Weekly Revenue: Revenue showed a general decline with fluctuations, starting at $149 and ending at $116, peaking briefly at $171 in mid-September.Weekly Active Users: Active users started at 166K, saw a minor peak in early July, and ended at 128K by the end of September.
Count Masters: Crowd Runner 3D
Weekly Downloads: Downloads fluctuated between 52.1K in late June and 23.3K by the end of September, with minor peaks and troughs throughout the quarter.Weekly Revenue: Revenue remained low, peaking at $42 in late July and generally staying around $10-$29 for most of the quarter.Weekly Active Users: Active users started the quarter at 142K, showing a slight decline to 91.6K by the end of September.
Trading Master 3D - Fidget Pop
Weekly Downloads: Downloads experienced a sharp decline from 89.1K in early July to just 348 by the end of September.Weekly Revenue: Revenue started at $20 in early July but dropped to zero by mid-August and remained there for the rest of the quarter.Weekly Active Users: Active users followed a similar declining trend,